Optimize editor performance for node selection, click target bounds, and batched messages (#3162)

* Don't clone messages during batch processing

* Improve selected nodes perf and memoize network hash computation

* Reuse click target bounding boxes for document bounds

* Early terminate computing the connected count

* Cleanup
This commit is contained in:
Dennis Kobert 2025-09-11 12:08:26 +02:00 committed by GitHub
parent ad5d8fcd37
commit 5836416632
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12 changed files with 97 additions and 37 deletions

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@ -236,7 +236,7 @@ impl Dispatcher {
}
Message::NoOp => {}
Message::Batched { messages } => {
messages.iter().for_each(|message| self.handle_message(message.to_owned(), false));
messages.into_iter().for_each(|message| self.handle_message(message, false));
}
}

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@ -154,21 +154,7 @@ impl DocumentMetadata {
pub fn bounding_box_with_transform(&self, layer: LayerNodeIdentifier, transform: DAffine2) -> Option<[DVec2; 2]> {
self.click_targets(layer)?
.iter()
.filter_map(|click_target| match click_target.target_type() {
ClickTargetType::Subpath(subpath) => subpath.bounding_box_with_transform(transform),
ClickTargetType::FreePoint(_) => click_target.bounding_box_with_transform(transform),
})
.reduce(Quad::combine_bounds)
}
/// Get the loose bounding box of the click target of the specified layer in the specified transform space
pub fn loose_bounding_box_with_transform(&self, layer: LayerNodeIdentifier, transform: DAffine2) -> Option<[DVec2; 2]> {
self.click_targets(layer)?
.iter()
.filter_map(|click_target| match click_target.target_type() {
ClickTargetType::Subpath(subpath) => subpath.loose_bounding_box_with_transform(transform),
ClickTargetType::FreePoint(_) => click_target.bounding_box_with_transform(transform),
})
.filter_map(|click_target| click_target.bounding_box_with_transform(transform))
.reduce(Quad::combine_bounds)
}

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@ -1,4 +1,5 @@
mod deserialization;
mod memo_network;
use super::document_metadata::{DocumentMetadata, LayerNodeIdentifier, NodeRelations};
use super::misc::PTZ;
@ -26,6 +27,7 @@ use graphene_std::vector::{PointId, Vector, VectorModificationType};
use interpreted_executor::dynamic_executor::ResolvedDocumentNodeTypes;
use interpreted_executor::node_registry::NODE_REGISTRY;
use kurbo::BezPath;
use memo_network::MemoNetwork;
use serde_json::{Value, json};
use std::collections::{HashMap, HashSet, VecDeque};
use std::hash::{DefaultHasher, Hash, Hasher};
@ -36,7 +38,7 @@ use std::ops::Deref;
pub struct NodeNetworkInterface {
/// The node graph that generates this document's artwork. It recursively stores its sub-graphs, so this root graph is the whole snapshot of the document content.
/// A public mutable reference should never be created. It should only be mutated through custom setters which perform the necessary side effects to keep network_metadata in sync
network: NodeNetwork,
network: MemoNetwork,
/// Stores all editor information for a NodeNetwork. Should automatically kept in sync by the setter methods when changes to the document network are made.
network_metadata: NodeNetworkMetadata,
// TODO: Wrap in TransientMetadata Option
@ -71,7 +73,7 @@ impl PartialEq for NodeNetworkInterface {
impl NodeNetworkInterface {
/// Add DocumentNodePath input to the PathModifyNode protonode
pub fn migrate_path_modify_node(&mut self) {
fix_network(&mut self.network);
fix_network(self.document_network_mut());
fn fix_network(network: &mut NodeNetwork) {
for node in network.nodes.values_mut() {
if let Some(network) = node.implementation.get_network_mut() {
@ -91,18 +93,25 @@ impl NodeNetworkInterface {
impl NodeNetworkInterface {
/// Gets the network of the root document
pub fn document_network(&self) -> &NodeNetwork {
&self.network
self.network.network()
}
pub fn document_network_mut(&mut self) -> &mut NodeNetwork {
self.network.network_mut()
}
/// Gets the nested network based on network_path
pub fn nested_network(&self, network_path: &[NodeId]) -> Option<&NodeNetwork> {
let Some(network) = self.network.nested_network(network_path) else {
let Some(network) = self.document_network().nested_network(network_path) else {
log::error!("Could not get nested network with path {network_path:?} in NodeNetworkInterface::network");
return None;
};
Some(network)
}
pub fn network_hash(&self) -> u64 {
self.network.current_hash()
}
/// Get the specified document node in the nested network based on node_id and network_path
pub fn document_node(&self, node_id: &NodeId, network_path: &[NodeId]) -> Option<&DocumentNode> {
let network = self.nested_network(network_path)?;
@ -161,7 +170,7 @@ impl NodeNetworkInterface {
.back()
.cloned()
.unwrap_or_default()
.filtered_selected_nodes(network_metadata.persistent_metadata.node_metadata.keys().cloned().collect()),
.filtered_selected_nodes(|node_id| network_metadata.persistent_metadata.node_metadata.contains_key(node_id)),
)
}
@ -1556,7 +1565,7 @@ impl NodeNetworkInterface {
log::error!("Could not get network or network_metadata in upstream_flow_back_from_nodes");
return FlowIter {
stack: Vec::new(),
network: &self.network,
network: &self.document_network(),
network_metadata: &self.network_metadata,
flow_type: FlowType::UpstreamFlow,
};
@ -1708,7 +1717,7 @@ impl NodeNetworkInterface {
}
}
Self {
network: node_network,
network: MemoNetwork::new(node_network),
network_metadata,
document_metadata: DocumentMetadata::default(),
resolved_types: ResolvedDocumentNodeTypes::default(),
@ -1744,7 +1753,7 @@ fn random_protonode_implementation(protonode: &graph_craft::ProtoNodeIdentifier)
// Private mutable getters for use within the network interface
impl NodeNetworkInterface {
fn network_mut(&mut self, network_path: &[NodeId]) -> Option<&mut NodeNetwork> {
self.network.nested_network_mut(network_path)
self.document_network_mut().nested_network_mut(network_path)
}
fn network_metadata_mut(&mut self, network_path: &[NodeId]) -> Option<&mut NodeNetworkMetadata> {
@ -3497,8 +3506,7 @@ impl NodeNetworkInterface {
}
self.document_metadata
.click_targets
.get(&layer)
.click_targets(layer)
.map(|click| click.iter().map(ClickTarget::target_type))
.map(|target_types| Vector::from_target_types(target_types, true))
}

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@ -0,0 +1,57 @@
use graph_craft::document::NodeNetwork;
use std::cell::Cell;
use std::hash::{Hash, Hasher};
#[derive(Debug, Default, Clone, PartialEq)]
pub struct MemoNetwork {
network: NodeNetwork,
hash_code: Cell<Option<u64>>,
}
impl<'de> serde::Deserialize<'de> for MemoNetwork {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
Ok(Self::new(NodeNetwork::deserialize(deserializer)?))
}
}
impl serde::Serialize for MemoNetwork {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
self.network.serialize(serializer)
}
}
impl Hash for MemoNetwork {
fn hash<H: Hasher>(&self, state: &mut H) {
self.current_hash().hash(state);
}
}
impl MemoNetwork {
pub fn network(&self) -> &NodeNetwork {
&self.network
}
pub fn network_mut(&mut self) -> &mut NodeNetwork {
self.hash_code.set(None);
&mut self.network
}
pub fn new(network: NodeNetwork) -> Self {
Self { network, hash_code: None.into() }
}
pub fn current_hash(&self) -> u64 {
let mut hash_code = self.hash_code.get();
if hash_code.is_none() {
hash_code = Some(self.network.current_hash());
self.hash_code.set(hash_code);
}
hash_code.unwrap()
}
}

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@ -167,8 +167,8 @@ impl SelectedNodes {
std::mem::replace(&mut self.0, new)
}
pub fn filtered_selected_nodes(&self, node_ids: std::collections::HashSet<NodeId>) -> SelectedNodes {
SelectedNodes(self.0.iter().filter(|node_id| node_ids.contains(node_id)).cloned().collect())
pub fn filtered_selected_nodes(&self, filter: impl Fn(&NodeId) -> bool) -> SelectedNodes {
SelectedNodes(self.0.iter().copied().filter(filter).collect())
}
}

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@ -333,7 +333,7 @@ impl SnapManager {
return;
}
// We use a loose bounding box here since these are potential candidates which will be filtered later anyway
let Some(bounds) = document.metadata().loose_bounding_box_with_transform(layer, DAffine2::IDENTITY) else {
let Some(bounds) = document.metadata().bounding_box_with_transform(layer, DAffine2::IDENTITY) else {
return;
};
let layer_bounds = document.metadata().transform_to_document(layer) * Quad::from_box(bounds);

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@ -115,7 +115,7 @@ impl NodeGraphExecutor {
/// Update the cached network if necessary.
fn update_node_graph(&mut self, document: &mut DocumentMessageHandler, node_to_inspect: Option<NodeId>, ignore_hash: bool) -> Result<(), String> {
let network_hash = document.network_interface.document_network().current_hash();
let network_hash = document.network_interface.network_hash();
// Refresh the graph when it changes or the inspect node changes
if network_hash != self.node_graph_hash || self.previous_node_to_inspect != node_to_inspect || ignore_hash {
let network = document.network_interface.document_network().clone();

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@ -40,7 +40,7 @@ pub struct ClickTarget {
impl ClickTarget {
pub fn new_with_subpath(subpath: Subpath<PointId>, stroke_width: f64) -> Self {
let bounding_box = subpath.loose_bounding_box();
let bounding_box = subpath.bounding_box();
Self {
target_type: ClickTargetType::Subpath(subpath),
stroke_width,

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@ -426,6 +426,11 @@ impl SegmentDomain {
self.all_connected(point).count()
}
/// Enumerate the number of segments connected to a point. If a segment starts and ends at a point then it is counted twice.
pub(crate) fn any_connected(&self, point: usize) -> bool {
self.all_connected(point).next().is_some()
}
/// Iterates over segments in the domain.
///
/// Tuple is: (id, start point, end point, handles)

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@ -322,6 +322,11 @@ impl Vector {
self.point_domain.resolve_id(point).map_or(0, |point| self.segment_domain.connected_count(point))
}
/// Enumerate the number of segments connected to a point. If a segment starts and ends at a point then it is counted twice.
pub fn any_connected(&self, point: PointId) -> bool {
self.point_domain.resolve_id(point).is_some_and(|point| self.segment_domain.any_connected(point))
}
pub fn check_point_inside_shape(&self, transform: DAffine2, point: DVec2) -> bool {
let number = self
.stroke_bezpath_iter()

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@ -9,7 +9,7 @@ pub use graphene_core::uuid::NodeId;
pub use graphene_core::uuid::generate_uuid;
use graphene_core::{Context, ContextDependencies, Cow, MemoHash, ProtoNodeIdentifier, Type};
use log::Metadata;
use rustc_hash::FxHashMap;
use rustc_hash::{FxBuildHasher, FxHashMap};
use std::collections::HashMap;
use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};
@ -551,9 +551,8 @@ impl PartialEq for NodeNetwork {
/// Graph modification functions
impl NodeNetwork {
pub fn current_hash(&self) -> u64 {
let mut hasher = DefaultHasher::new();
self.hash(&mut hasher);
hasher.finish()
use std::hash::BuildHasher;
FxBuildHasher.hash_one(self)
}
pub fn value_network(node: DocumentNode) -> Self {

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@ -1117,7 +1117,7 @@ impl Render for Table<Vector> {
// For free-floating anchors, we need to add a click target for each
let single_anchors_targets = vector.point_domain.ids().iter().filter_map(|&point_id| {
if vector.connected_count(point_id) == 0 {
if !vector.any_connected(point_id) {
let anchor = vector.point_domain.position_from_id(point_id).unwrap_or_default();
let point = FreePoint::new(point_id, anchor);
@ -1162,7 +1162,7 @@ impl Render for Table<Vector> {
// For free-floating anchors, we need to add a click target for each
let single_anchors_targets = row.element.point_domain.ids().iter().filter_map(|&point_id| {
if row.element.connected_count(point_id) > 0 {
if row.element.any_connected(point_id) {
return None;
}