* Fix mouse states and priority order of operation * Add metadata for tampered transform * Add comments explaining details * Improve comments * Move out of bounds checks into rotate check --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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90a8036c47
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@ -33,14 +33,22 @@ pub struct SelectedEdges {
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aspect_ratio: f64,
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}
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/// The different possible configurations for how the transform cage is presently viewed, depending on its per-axis sizes and the level of zoom.
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/// See doc comments in each variant for a diagram of the configuration.
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#[derive(Clone, Debug, Default, PartialEq)]
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enum HandleDisplayCategory {
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enum TransformCageSizeCategory {
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#[default]
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/// - 
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Full,
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/// - 
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ReducedLandscape,
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/// - 
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ReducedPortrait,
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/// - 
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ReducedBoth,
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/// - 
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Narrow,
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/// - 
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Flat,
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}
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@ -344,6 +352,7 @@ pub fn snap_drag(start: DVec2, current: DVec2, axis_align: bool, snap_data: Snap
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pub struct BoundingBoxManager {
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pub bounds: [DVec2; 2],
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pub transform: DAffine2,
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pub transform_tampered: bool,
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pub original_bound_transform: DAffine2,
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pub selected_edges: Option<SelectedEdges>,
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pub original_transforms: OriginalTransforms,
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@ -371,7 +380,7 @@ impl BoundingBoxManager {
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/// Update the position of the bounding box and transform handles
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pub fn render_overlays(&mut self, overlay_context: &mut OverlayContext) {
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let quad = self.transform * Quad::from_box(self.bounds);
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let category = self.overlay_display_category(quad);
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let category = self.overlay_display_category();
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let horizontal_edges = [quad.top_right().midpoint(quad.bottom_right()), quad.bottom_left().midpoint(quad.top_left())];
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let vertical_edges = [quad.top_left().midpoint(quad.top_right()), quad.bottom_right().midpoint(quad.bottom_left())];
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@ -385,34 +394,43 @@ impl BoundingBoxManager {
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};
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// Draw the horizontal midpoint drag handles
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if matches!(category, HandleDisplayCategory::Full | HandleDisplayCategory::Narrow | HandleDisplayCategory::ReducedLandscape) {
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if matches!(
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category,
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TransformCageSizeCategory::Full | TransformCageSizeCategory::Narrow | TransformCageSizeCategory::ReducedLandscape
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) {
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horizontal_edges.map(&mut draw_handle);
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}
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// Draw the vertical midpoint drag handles
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if matches!(category, HandleDisplayCategory::Full | HandleDisplayCategory::Narrow | HandleDisplayCategory::ReducedPortrait) {
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if matches!(
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category,
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TransformCageSizeCategory::Full | TransformCageSizeCategory::Narrow | TransformCageSizeCategory::ReducedPortrait
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) {
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vertical_edges.map(&mut draw_handle);
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}
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// Draw the corner drag handles
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if matches!(
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category,
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HandleDisplayCategory::Full | HandleDisplayCategory::ReducedBoth | HandleDisplayCategory::ReducedLandscape | HandleDisplayCategory::ReducedPortrait
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TransformCageSizeCategory::Full | TransformCageSizeCategory::ReducedBoth | TransformCageSizeCategory::ReducedLandscape | TransformCageSizeCategory::ReducedPortrait
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) {
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quad.0.map(&mut draw_handle);
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}
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// Draw the flat line endpoint drag handles
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if category == HandleDisplayCategory::Flat {
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if category == TransformCageSizeCategory::Flat {
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draw_handle(self.transform.transform_point2(self.bounds[0]));
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draw_handle(self.transform.transform_point2(self.bounds[1]));
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}
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}
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fn overlay_display_category(&self, quad: Quad) -> HandleDisplayCategory {
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/// Find the [`TransformCageSizeCategory`] of this bounding box based on size thresholds.
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fn overlay_display_category(&self) -> TransformCageSizeCategory {
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let quad = self.transform * Quad::from_box(self.bounds);
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// Check if the area is essentially zero because either the width or height is smaller than an epsilon
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if self.is_bounds_flat() {
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return HandleDisplayCategory::Flat;
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return TransformCageSizeCategory::Flat;
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}
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let vertical_length = (quad.top_left() - quad.top_right()).length_squared();
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@ -424,20 +442,27 @@ impl BoundingBoxManager {
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let horizontal_edge_visible = horizontal_length > MIN_LENGTH_FOR_MIDPOINT_VISIBILITY.powi(2);
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return match (vertical_edge_visible, horizontal_edge_visible) {
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(true, true) => HandleDisplayCategory::Full,
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(true, false) => HandleDisplayCategory::ReducedPortrait,
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(false, true) => HandleDisplayCategory::ReducedLandscape,
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(false, false) => HandleDisplayCategory::ReducedBoth,
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(true, true) => TransformCageSizeCategory::Full,
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(true, false) => TransformCageSizeCategory::ReducedPortrait,
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(false, true) => TransformCageSizeCategory::ReducedLandscape,
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(false, false) => TransformCageSizeCategory::ReducedBoth,
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};
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}
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HandleDisplayCategory::Narrow
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TransformCageSizeCategory::Narrow
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}
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/// Determine if these bounds are flat ([`TransformCageSizeCategory::Flat`]), which means that the width and/or height is essentially zero and the bounds are a line with effectively no area. This can happen on actual lines (axis-aligned, i.e. drawn horizontally or vertically) or when an element is scaled to zero in X or Y. A flat transform cage can still be rotated by a transformation, but its local space remains flat.
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fn is_bounds_flat(&self) -> bool {
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(self.bounds[0] - self.bounds[1]).abs().cmple(DVec2::splat(1e-4)).any()
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}
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/// Determine if the given point in viewport space falls within the bounds of `self`.
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fn is_contained_in_bounds(&self, point: DVec2) -> bool {
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let document_point = self.transform.inverse().transform_point2(point);
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Quad::from_box(self.bounds).contains(document_point)
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}
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/// Compute the threshold in viewport space. This only works with affine transforms as it assumes lines remain parallel.
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fn compute_viewport_threshold(&self, scalar: f64) -> [f64; 2] {
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let inverse = self.transform.inverse();
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@ -476,6 +501,10 @@ impl BoundingBoxManager {
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let height = max.y - min.y;
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if width < edge_min_x || height <= edge_min_y {
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if self.transform_tampered {
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return None;
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}
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if min.x < cursor.x && cursor.x < max.x && cursor.y < max.y && cursor.y > min.y {
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return None;
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}
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@ -511,8 +540,11 @@ impl BoundingBoxManager {
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/// Check if the user is rotating with the bounds
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pub fn check_rotate(&self, cursor: DVec2) -> bool {
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let cursor = self.transform.inverse().transform_point2(cursor);
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if self.is_contained_in_bounds(cursor) {
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return false;
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}
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let [threshold_x, threshold_y] = self.compute_viewport_threshold(BOUNDS_ROTATE_THRESHOLD);
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let cursor = self.transform.inverse().transform_point2(cursor);
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let flat = (self.bounds[0] - self.bounds[1]).abs().cmple(DVec2::splat(1e-4)).any();
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let within_square_bounds = |center: &DVec2| center.x - threshold_x < cursor.x && cursor.x < center.x + threshold_x && center.y - threshold_y < cursor.y && cursor.y < center.y + threshold_y;
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@ -528,7 +560,7 @@ impl BoundingBoxManager {
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let edges = self.check_selected_edges(input.mouse.position);
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match edges {
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Some((top, bottom, left, right)) if self.is_bounds_flat() => match (top, bottom, left, right) {
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Some((top, bottom, left, right)) if !self.is_bounds_flat() => match (top, bottom, left, right) {
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(true, _, false, false) | (_, true, false, false) => MouseCursorIcon::NSResize,
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(false, false, true, _) | (false, false, _, true) => MouseCursorIcon::EWResize,
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(true, _, true, _) | (_, true, _, true) => MouseCursorIcon::NWSEResize,
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@ -520,10 +520,12 @@ impl Fsm for SelectToolFsmState {
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.find(|layer| !document.network_interface.is_artboard(&layer.to_node(), &[]))
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.map(|layer| document.metadata().transform_to_viewport(layer));
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// Check if the matrix is not invertible
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let mut transform = transform.unwrap_or(DAffine2::IDENTITY);
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let mut transform_tampered = false;
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// Check if the matrix is not invertible
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if transform.matrix2.determinant() == 0. {
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transform.matrix2 += DMat2::IDENTITY * 1e-4; // TODO: Is this the cleanest way to handle this?
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transform_tampered = true;
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}
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let bounds = document
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@ -543,6 +545,7 @@ impl Fsm for SelectToolFsmState {
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bounding_box_manager.bounds = bounds;
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bounding_box_manager.transform = transform;
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bounding_box_manager.transform_tampered = transform_tampered;
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bounding_box_manager.render_overlays(&mut overlay_context);
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} else {
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@ -609,7 +612,7 @@ impl Fsm for SelectToolFsmState {
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let e0 = tool_data
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.bounding_box_manager
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.as_ref()
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.map(|man| man.transform * Quad::from_box(man.bounds))
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.map(|bounding_box_manager| bounding_box_manager.transform * Quad::from_box(bounding_box_manager.bounds))
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.map_or(DVec2::X, |quad| (quad.top_left() - quad.top_right()).normalize_or(DVec2::X));
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let (direction, color) = match axis {
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@ -781,7 +784,10 @@ impl Fsm for SelectToolFsmState {
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// If the user clicks on a layer that is in their current selection, go into the dragging mode.
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// If the user clicks on new shape, make that layer their new selection.
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// Otherwise enter the box select mode
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let bounds = tool_data.bounding_box_manager.as_ref().map(|man| man.transform * Quad::from_box(man.bounds));
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let bounds = tool_data
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.bounding_box_manager
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.as_ref()
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.map(|bounding_box_manager| bounding_box_manager.transform * Quad::from_box(bounding_box_manager.bounds));
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let angle = bounds.map_or(0., |quad| (quad.top_left() - quad.top_right()).to_angle());
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let mouse_position = input.mouse.position;
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@ -790,14 +796,11 @@ impl Fsm for SelectToolFsmState {
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let show_compass = bounds.is_some_and(|quad| quad.all_sides_at_least_width(COMPASS_ROSE_HOVER_RING_DIAMETER) && quad.contains(mouse_position));
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let can_grab_compass_rose = compass_rose_state.can_grab() && show_compass;
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let is_flat_layer = document
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.network_interface
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.selected_nodes(&[])
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.unwrap()
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.selected_visible_and_unlocked_layers(&document.network_interface)
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.find(|layer| !document.network_interface.is_artboard(&layer.to_node(), &[]))
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.map(|layer| document.metadata().transform_to_viewport(layer))
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.is_none_or(|transform| transform.matrix2.determinant().abs() <= f64::EPSILON);
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let is_flat_layer = tool_data
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.bounding_box_manager
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.as_ref()
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.map(|bounding_box_manager| bounding_box_manager.transform_tampered)
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.unwrap_or(true);
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let state =
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// Dragging the pivot
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@ -809,6 +812,44 @@ impl Fsm for SelectToolFsmState {
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SelectToolFsmState::DraggingPivot
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}
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// Dragging one (or two, forming a corner) of the transform cage bounding box edges
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else if dragging_bounds.is_some() && !is_flat_layer {
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responses.add(DocumentMessage::StartTransaction);
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tool_data.layers_dragging = selected;
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if let Some(bounds) = &mut tool_data.bounding_box_manager {
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bounds.original_bound_transform = bounds.transform;
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tool_data.layers_dragging.retain(|layer| {
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if *layer != LayerNodeIdentifier::ROOT_PARENT {
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document.network_interface.network(&[]).unwrap().nodes.contains_key(&layer.to_node())
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} else {
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log::error!("ROOT_PARENT should not be part of layers_dragging");
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false
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}
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});
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let mut selected = Selected::new(
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&mut bounds.original_transforms,
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&mut bounds.center_of_transformation,
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&tool_data.layers_dragging,
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responses,
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&document.network_interface,
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None,
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&ToolType::Select,
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None
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);
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bounds.center_of_transformation = selected.mean_average_of_pivots();
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}
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tool_data.get_snap_candidates(document, input);
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if input.keyboard.key(skew) {
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SelectToolFsmState::SkewingBounds
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} else {
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SelectToolFsmState::ResizingBounds
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}
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}
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// Dragging the selected layers around to transform them
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else if can_grab_compass_rose || intersection.is_some_and(|intersection| selected.iter().any(|selected_layer| intersection.starts_with(*selected_layer, document.metadata()))) {
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responses.add(DocumentMessage::StartTransaction);
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@ -859,44 +900,6 @@ impl Fsm for SelectToolFsmState {
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SelectToolFsmState::RotatingBounds
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}
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// Dragging one (or two, forming a corner) of the transform cage bounding box edges
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else if dragging_bounds.is_some() && !is_flat_layer {
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responses.add(DocumentMessage::StartTransaction);
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tool_data.layers_dragging = selected;
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if let Some(bounds) = &mut tool_data.bounding_box_manager {
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bounds.original_bound_transform = bounds.transform;
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tool_data.layers_dragging.retain(|layer| {
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if *layer != LayerNodeIdentifier::ROOT_PARENT {
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document.network_interface.network(&[]).unwrap().nodes.contains_key(&layer.to_node())
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} else {
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log::error!("ROOT_PARENT should not be part of layers_dragging");
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false
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}
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});
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let mut selected = Selected::new(
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&mut bounds.original_transforms,
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&mut bounds.center_of_transformation,
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&tool_data.layers_dragging,
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responses,
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&document.network_interface,
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None,
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&ToolType::Select,
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None
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);
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bounds.center_of_transformation = selected.mean_average_of_pivots();
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}
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tool_data.get_snap_candidates(document, input);
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if input.keyboard.key(skew) {
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SelectToolFsmState::SkewingBounds
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} else {
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SelectToolFsmState::ResizingBounds
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}
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}
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// Dragging a selection box
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else {
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tool_data.layers_dragging = selected;
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@ -953,7 +956,7 @@ impl Fsm for SelectToolFsmState {
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let e0 = tool_data
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.bounding_box_manager
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.as_ref()
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.map(|man| man.transform * Quad::from_box(man.bounds))
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.map(|bounding_box_manager| bounding_box_manager.transform * Quad::from_box(bounding_box_manager.bounds))
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.map_or(DVec2::X, |quad| (quad.top_left() - quad.top_right()).normalize_or(DVec2::X));
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let mouse_delta = match axis {
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Axis::X => mouse_delta.project_onto(e0),
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