diff --git a/website/content/blog/2022-02-12-announcing-graphite-alpha.md b/website/content/blog/2022-02-12-announcing-graphite-alpha.md index fa658a1d..2fa19315 100644 --- a/website/content/blog/2022-02-12-announcing-graphite-alpha.md +++ b/website/content/blog/2022-02-12-announcing-graphite-alpha.md @@ -5,6 +5,8 @@ date = 2022-02-12 [extra] banner = "https://static.graphite.rs/content/blog/2022-02-12-announcing-graphite-alpha.png" author = "Keavon Chambers" +reddit = "https://www.reddit.com/r/graphite/comments/unw3hi/blog_post_announcing_graphite_alpha/" +twitter = "https://twitter.com/GraphiteEditor/status/1524663930697568256" +++ The Graphite open source team is proud to announce the release of the alpha version of our next-generation graphics editor. This is the culmination of one year of development (and 1000 GitHub stars) by our passionate and dedicated community. The alpha release, a minimum viable product vector editor web app, completes the first chapter for our project. We can't wait to now forge ahead towards additional milestones and a beta release as we build a node-based procedural workflow, a raster graphics compositing engine, a native desktop client, and further ambitions. diff --git a/website/content/blog/2022-03-12-graphite-a-vision-for-the-future-of-2d-content-creation.md b/website/content/blog/2022-03-12-graphite-a-vision-for-the-future-of-2d-content-creation.md index b29dae32..9dafec08 100644 --- a/website/content/blog/2022-03-12-graphite-a-vision-for-the-future-of-2d-content-creation.md +++ b/website/content/blog/2022-03-12-graphite-a-vision-for-the-future-of-2d-content-creation.md @@ -5,6 +5,8 @@ date = 2022-03-12 [extra] banner = "https://static.graphite.rs/content/blog/2022-03-12-graphite-a-vision-for-the-future-of-2d-content-creation.png" author = "Keavon Chambers" +reddit = "https://www.reddit.com/r/graphite/comments/unw3va/blog_post_graphite_a_vision_for_the_future_of_2d/" +twitter = "https://twitter.com/GraphiteEditor/status/1524664010091556864" +++ Graphite is an open source, cross-platform digital content creation desktop and web application for 2D graphics editing, photo processing, vector art, digital painting, illustration, data visualization, compositing, and more. Inspired by the open source success of Blender in the 3D domain, it aims to bring 2D content creation to new heights with efficient workflows influenced by Photoshop/Gimp and Illustrator/Inkscape and backed by a powerful node-based, nondestructive approach proven by Houdini, Nuke, Blender, and others. diff --git a/website/content/blog/2022-05-12-distributed-computing-in-the-graphene-runtime.md b/website/content/blog/2022-05-12-distributed-computing-in-the-graphene-runtime.md index d8f8c04e..490e7a6e 100644 --- a/website/content/blog/2022-05-12-distributed-computing-in-the-graphene-runtime.md +++ b/website/content/blog/2022-05-12-distributed-computing-in-the-graphene-runtime.md @@ -5,6 +5,8 @@ date = 2022-05-12 [extra] banner = "https://static.graphite.rs/content/blog/2022-05-12-distributed-computing-in-the-graphene-runtime.png" author = "Keavon Chambers" +reddit = "https://www.reddit.com/r/graphite/comments/unw45k/blog_post_distributed_computing_in_the_graphene/" +twitter = "https://twitter.com/GraphiteEditor/status/1524664083554791424" +++ Graphite is a professional 2D graphics editor for photo editing, image manipulation, graphic design, illustration, data visualization, batch processing, and technical art. It is designed to run on a variety of machines, from mobile hardware like iPads or web browsers on midrange laptops up to beefy workstations with dozens of CPU cores and multiple GPUs.