217 lines
7.2 KiB
C++
217 lines
7.2 KiB
C++
// hviewDoc.h : interface of the ChviewDoc class
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//
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/////////////////////////////////////////////////////////////////////////////
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#include "lua.h"
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#include "luadebug.h"
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#include "luaconsoledlg.h"
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extern CFemmApp theApp; //<DP>
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extern void lua_baselibopen (lua_State *L);
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extern void lua_iolibopen (lua_State *L);
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extern void lua_strlibopen (lua_State *L);
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extern void lua_mathlibopen (lua_State *L);
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extern void lua_dblibopen (lua_State *L);
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class ChviewDoc : public CDocument
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{
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protected: // create from serialization only
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ChviewDoc();
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DECLARE_DYNCREATE(ChviewDoc)
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// Attributes
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public:
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// General problem attributes
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double Depth;
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int LengthUnits;
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double *LengthConv;
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BOOL ProblemType;
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BOOL Coords;
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CString ProblemNote;
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BOOL FirstDraw;
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BOOL Smooth;
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BOOL bMultiplyDefinedLabels;
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double extRo, extRi, extZo;
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double A_High, A_Low;
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double A_lb, A_ub;
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double d_PlotBounds[4][2];
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double PlotBounds[4][2];
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// Some default behaviors
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CString BinDir;
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int d_LineIntegralPoints;
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BOOL bHasMask;
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// lists of nodes, segments, and block labels
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CArray< hviewtype::CNode, hviewtype::CNode&> nodelist;
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CArray< hviewtype::CSegment, hviewtype::CSegment&> linelist;
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CArray< hviewtype::CBlockLabel, hviewtype::CBlockLabel&> blocklist;
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CArray< hviewtype::CArcSegment, hviewtype::CArcSegment&> arclist;
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// CArrays containing the mesh information
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CArray< hviewtype::CMeshNode, hviewtype::CMeshNode&> meshnode;
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CArray< hviewtype::CElement, hviewtype::CElement&> meshelem;
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// List of elements connected to each node;
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int *NumList;
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int **ConList;
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// lists of properties
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CArray< hviewtype::CMaterialProp, hviewtype::CMaterialProp& > blockproplist;
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CArray< hviewtype::CBoundaryProp, hviewtype::CBoundaryProp& > lineproplist;
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CArray< hviewtype::CPointProp, hviewtype::CPointProp& > nodeproplist;
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CArray< hviewtype::CCircuit, hviewtype::CCircuit& > circproplist;
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// list of points in a user-defined contour;
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CArray< CComplex, CComplex& > contour;
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// member functions
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int InTriangle(double x, double y);
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BOOL InTriangleTest(double x, double y, int i);
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BOOL GetPointValues(double x, double y, hviewtype::CPointVals &u);
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BOOL GetPointValues(double x, double y, int k, hviewtype::CPointVals &u);
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void GetLineValues(CXYPlot &p, int PlotType, int npoints);
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void GetElementD(int k);
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void OnReload();
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int ClosestNode(double x, double y);
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CComplex Ctr(int i);
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double ElmArea(int i);
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double ElmArea(hviewtype::CElement *elm);
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void GetPointD(double x, double y, CComplex &D, hviewtype::CElement &elm);
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void GetNodalD(CComplex *d, int i);
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CComplex BlockIntegral(int inttype);
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void LineIntegral(int inttype, double *z);
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int ClosestArcSegment(double x, double y);
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void GetCircle(hviewtype::CArcSegment &asegm,CComplex &c, double &R);
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double ShortestDistanceFromArc(CComplex p, hviewtype::CArcSegment &arc);
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double ShortestDistanceFromSegment(double p, double q, int segm);
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double ShortestDistance(double p, double q, int segm);
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int ClosestSegment(double x, double y);
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BOOL IsSameMaterial(int e1, int e2);
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double AECF(int k);
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double AECF(int k, CComplex p);
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BOOL ScanPreferences();
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void BendContour(double angle, double anglestep);
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CComplex HenrotteVector(int k);
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BOOL IsKosher(int k);
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void FindBoundaryEdges();
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CComplex E(int k);
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CComplex D(int k);
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CComplex e(int k, int i);
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CComplex d(int k, int i);
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/* // Tests for whether or not one is inside a user-defined
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// contour; this was really mostly used pre- v3.0, when
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// the areas over which block integrals were taken were
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// defined by a closed, user-generated contour.
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BOOL ContourClosed();
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BOOL SlowInContour(double x, double y);
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BOOL InContour(double x, double y);
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BOOL InContour(CElement &elm);
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BOOL InContour(CComplex p);
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BOOL OnContour(CElement &elm);
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void AvgMaxwell(double &fx, double &fy);
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void AvgMaxwell(double &fx, double &fy,
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CComplex &f2x, CComplex &f2y);
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*/
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(ChviewDoc)
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public:
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virtual BOOL OnNewDocument();
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virtual void Serialize(CArchive& ar);
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virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
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virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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// lua extensions
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bool luafired;
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void initalise_lua();
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static int lua_dumpheader(lua_State * L);
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static int lua_getpointvals(lua_State * L);
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static int lua_exitpost(lua_State * L);
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static int lua_addcontour(lua_State * L);
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static int lua_clearcontour(lua_State * L);
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static int lua_lineintegral(lua_State * L);
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static int lua_selectblock(lua_State * L);
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static int lua_groupselectblock(lua_State * L);
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static int lua_blockintegral(lua_State * L);
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static int lua_clearblock(lua_State * L);
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static int lua_zoomout(lua_State * L);
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static int lua_zoomin(lua_State * L);
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static int lua_zoomnatural(lua_State * L);
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static int lua_hidemesh(lua_State * L);
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static int lua_showmesh(lua_State * L);
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static int lua_showgrid(lua_State * L);
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static int lua_hidegrid(lua_State * L);
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static int lua_showdensity(lua_State * L);
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static int lua_hidedensity(lua_State * L);
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static int lua_hidecountour(lua_State * L);
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static int lua_showcountour(lua_State * L);
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static int lua_zoom(lua_State * L);
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static int lua_smoothing(lua_State * L);
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static int lua_hidepoints(lua_State * L);
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static int lua_showpoints(lua_State * L);
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static int lua_gridsnap(lua_State * L);
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static int lua_setgrid(lua_State * L);
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static int lua_getprobleminfo(lua_State * L);
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static int lua_savebitmap(lua_State * L);
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PBITMAPINFO CreateBitmapInfoStruct(HWND hwnd, HBITMAP hBmp);
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void CreateBMPFile(HWND hwnd, LPTSTR pszFile, PBITMAPINFO pbi,HBITMAP hBMP, HDC hDC) ;
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static int lua_getcircuitprops(lua_State *L);
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static int lua_saveWMF(lua_State *L);
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static int lua_refreshview(lua_State *L);
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static int lua_selectline(lua_State *L);
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static int lua_seteditmode(lua_State *L);
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static int lua_bendcontour(lua_State *L);
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static int lua_makeplot(lua_State *L);
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static int lua_unselectall(lua_State *L);
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static int lua_selectconductor(lua_State *L);
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static int lua_shownames(lua_State * L);
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static int lua_vectorplot(lua_State * L);
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static int lua_reload(lua_State *L);
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static int lua_switchfocus(lua_State *L);
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static int luaResize(lua_State *L);
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static int luaMinimize(lua_State *L);
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static int luaMaximize(lua_State *L);
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static int luaRestore(lua_State *L);
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static int lua_gettitle(lua_State *L);
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// commands to access low-level information through Lua
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static int lua_numnodes(lua_State *L);
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static int lua_numelements(lua_State *L);
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static int lua_getnode(lua_State *L);
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static int lua_getelement(lua_State *L);
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virtual ~ChviewDoc();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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protected:
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// Generated message map functions
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protected:
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//{{AFX_MSG(ChviewDoc)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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};
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/////////////////////////////////////////////////////////////////////////////
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char* StripKey(char *c);
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