FEMM/femm/luaDDX.cpp

156 lines
3.9 KiB
C++

#include "stdafx.h"
#include "lua.h"
#include "femm.h"
#undef DDX_Text
extern void lua_baselibopen (lua_State *L);
extern void lua_iolibopen (lua_State *L);
extern void lua_strlibopen (lua_State *L);
extern void lua_mathlibopen (lua_State *L);
extern void lua_dblibopen (lua_State *L);
extern CFemmApp theApp;
extern lua_State * lua;
// changed 27Nov2005 to work right with complex-valued Lua
void Lua_DDX_Text(CDataExchange *pDX, int nIDC, int &x)
{
// if initializing things, just call DDX_Text in the usual way...
if (pDX->m_bSaveAndValidate==FALSE)
DDX_Text(pDX, nIDC, x);
// otherwise, side-track things by sending the contents
// to Lua, processing them, and then stripping off the results;
else{
CString tolua;
int i,k;
DDX_Text(pDX, nIDC, tolua);
tolua="return " + tolua;
i=lua_gettop(lua);
lua_dostring(lua,tolua);
k=lua_gettop(lua);
if (i!=k){
tolua=lua_tostring(lua,-1);
if (tolua.GetLength()==0){
AfxMessageBox("Input does not evaluate to a numerical value");
pDX->Fail();
}
else x=(int)Re(lua_tonumber(lua,-1));
}
else pDX->Fail();
}
}
void Lua_DDX_Text(CDataExchange* pDX, int nIDC, CString& value)
{
DDX_Text(pDX, nIDC, value);
}
void Lua_DDX_Text(CDataExchange *pDX, int nIDC, double &x)
{
// if initializing things, just call DDX_Text in the usual way...
if (pDX->m_bSaveAndValidate==FALSE)
DDX_Text(pDX, nIDC, x);
// otherwise, side-track things by sending the contents
// to Lua, processing them, and then stripping off the results;
else{
CString tolua;
int i,k;
DDX_Text(pDX, nIDC, tolua);
tolua="return " + tolua;
i=lua_gettop(lua);
lua_dostring(lua,tolua);
k=lua_gettop(lua);
if (i!=k){
tolua=lua_tostring(lua,-1);
if (tolua.GetLength()==0){
AfxMessageBox("Input does not evaluate to a numerical value");
pDX->Fail();
}
else x=Re(lua_tonumber(lua,-1));
}
else pDX->Fail();
}
}
void Lua_DDX_Text(CDataExchange *pDX, int nIDC, CComplex &x)
{
// if initializing things, call the DDX_Text version used to
// initialize strings. The string form of the desired complex
// number is used as the initializer. We have to do this because
// there is no native complex form of DDX_Text.
if (pDX->m_bSaveAndValidate==FALSE)
{
CString tmp;
tmp.Format("%s",ToString(x,16));
DDX_Text(pDX, nIDC, tmp);
}
// otherwise, side-track things by sending the contents
// to Lua, processing them, and then stripping off the results;
else{
CString tolua;
int i,k;
DDX_Text(pDX, nIDC, tolua);
tolua="return " + tolua;
i=lua_gettop(lua);
lua_dostring(lua,tolua);
k=lua_gettop(lua);
if (i!=k){
tolua=lua_tostring(lua,-1);
if (tolua.GetLength()==0){
AfxMessageBox("Input does not evaluate to a numerical value");
pDX->Fail();
}
else x=lua_tonumber(lua,-1);
}
else pDX->Fail();
}
}
// Special form to use for magnet direction, where result could either be
// a hard number or a function to be evaluated later...
void Lua_DDX_Text(CDataExchange *pDX, int nIDC, double &x, CString &s)
{
// if initializing things, just call DDX_Text in the usual way...
if (pDX->m_bSaveAndValidate==FALSE)
DDX_Text(pDX, nIDC, x);
// otherwise, side-track things by sending the contents
// to Lua, processing them, and then stripping off the results;
else{
CString tolua;
int i,k;
DDX_Text(pDX, nIDC, tolua);
lua_State *LocalLua = lua_open(100);
lua_baselibopen(LocalLua);
lua_strlibopen(LocalLua);
lua_mathlibopen(LocalLua);
tolua="return " + tolua;
i=lua_gettop(LocalLua);
lua_dostring(LocalLua,tolua);
k=lua_gettop(LocalLua);
if (i!=k){
tolua=lua_tostring(LocalLua,-1);
if (tolua.GetLength()==0){
DDX_Text(pDX, nIDC, s);
x=0;
}
else{
x=Re(lua_tonumber(LocalLua,-1));
s.Empty();
}
}
else{
DDX_Text(pDX, nIDC, s);
x=0;
}
lua_close(LocalLua);
}
}