156 lines
3.9 KiB
C++
156 lines
3.9 KiB
C++
#include "stdafx.h"
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#include "lua.h"
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#include "femm.h"
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#undef DDX_Text
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extern void lua_baselibopen (lua_State *L);
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extern void lua_iolibopen (lua_State *L);
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extern void lua_strlibopen (lua_State *L);
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extern void lua_mathlibopen (lua_State *L);
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extern void lua_dblibopen (lua_State *L);
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extern CFemmApp theApp;
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extern lua_State * lua;
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// changed 27Nov2005 to work right with complex-valued Lua
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void Lua_DDX_Text(CDataExchange *pDX, int nIDC, int &x)
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{
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// if initializing things, just call DDX_Text in the usual way...
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if (pDX->m_bSaveAndValidate==FALSE)
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DDX_Text(pDX, nIDC, x);
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// otherwise, side-track things by sending the contents
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// to Lua, processing them, and then stripping off the results;
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else{
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CString tolua;
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int i,k;
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DDX_Text(pDX, nIDC, tolua);
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tolua="return " + tolua;
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i=lua_gettop(lua);
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lua_dostring(lua,tolua);
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k=lua_gettop(lua);
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if (i!=k){
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tolua=lua_tostring(lua,-1);
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if (tolua.GetLength()==0){
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AfxMessageBox("Input does not evaluate to a numerical value");
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pDX->Fail();
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}
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else x=(int)Re(lua_tonumber(lua,-1));
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}
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else pDX->Fail();
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}
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}
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void Lua_DDX_Text(CDataExchange* pDX, int nIDC, CString& value)
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{
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DDX_Text(pDX, nIDC, value);
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}
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void Lua_DDX_Text(CDataExchange *pDX, int nIDC, double &x)
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{
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// if initializing things, just call DDX_Text in the usual way...
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if (pDX->m_bSaveAndValidate==FALSE)
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DDX_Text(pDX, nIDC, x);
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// otherwise, side-track things by sending the contents
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// to Lua, processing them, and then stripping off the results;
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else{
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CString tolua;
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int i,k;
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DDX_Text(pDX, nIDC, tolua);
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tolua="return " + tolua;
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i=lua_gettop(lua);
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lua_dostring(lua,tolua);
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k=lua_gettop(lua);
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if (i!=k){
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tolua=lua_tostring(lua,-1);
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if (tolua.GetLength()==0){
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AfxMessageBox("Input does not evaluate to a numerical value");
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pDX->Fail();
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}
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else x=Re(lua_tonumber(lua,-1));
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}
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else pDX->Fail();
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}
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}
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void Lua_DDX_Text(CDataExchange *pDX, int nIDC, CComplex &x)
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{
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// if initializing things, call the DDX_Text version used to
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// initialize strings. The string form of the desired complex
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// number is used as the initializer. We have to do this because
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// there is no native complex form of DDX_Text.
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if (pDX->m_bSaveAndValidate==FALSE)
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{
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CString tmp;
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tmp.Format("%s",ToString(x,16));
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DDX_Text(pDX, nIDC, tmp);
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}
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// otherwise, side-track things by sending the contents
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// to Lua, processing them, and then stripping off the results;
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else{
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CString tolua;
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int i,k;
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DDX_Text(pDX, nIDC, tolua);
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tolua="return " + tolua;
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i=lua_gettop(lua);
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lua_dostring(lua,tolua);
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k=lua_gettop(lua);
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if (i!=k){
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tolua=lua_tostring(lua,-1);
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if (tolua.GetLength()==0){
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AfxMessageBox("Input does not evaluate to a numerical value");
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pDX->Fail();
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}
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else x=lua_tonumber(lua,-1);
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}
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else pDX->Fail();
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}
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}
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// Special form to use for magnet direction, where result could either be
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// a hard number or a function to be evaluated later...
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void Lua_DDX_Text(CDataExchange *pDX, int nIDC, double &x, CString &s)
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{
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// if initializing things, just call DDX_Text in the usual way...
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if (pDX->m_bSaveAndValidate==FALSE)
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DDX_Text(pDX, nIDC, x);
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// otherwise, side-track things by sending the contents
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// to Lua, processing them, and then stripping off the results;
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else{
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CString tolua;
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int i,k;
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DDX_Text(pDX, nIDC, tolua);
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lua_State *LocalLua = lua_open(100);
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lua_baselibopen(LocalLua);
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lua_strlibopen(LocalLua);
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lua_mathlibopen(LocalLua);
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tolua="return " + tolua;
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i=lua_gettop(LocalLua);
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lua_dostring(LocalLua,tolua);
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k=lua_gettop(LocalLua);
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if (i!=k){
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tolua=lua_tostring(LocalLua,-1);
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if (tolua.GetLength()==0){
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DDX_Text(pDX, nIDC, s);
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x=0;
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}
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else{
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x=Re(lua_tonumber(LocalLua,-1));
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s.Empty();
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}
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}
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else{
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DDX_Text(pDX, nIDC, s);
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x=0;
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}
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lua_close(LocalLua);
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}
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}
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