// ChildFrm.cpp : implementation of the CChildFrame class // #include "stdafx.h" #include "femm.h" #include "ChildFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern CFemmApp theApp; extern BOOL bLinehook; ///////////////////////////////////////////////////////////////////////////// // CChildFrame IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd) BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd) //{{AFX_MSG_MAP(CChildFrame) ON_WM_SIZE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChildFrame construction/destruction CChildFrame::CChildFrame() { // TODO: add member initialization code here } CChildFrame::~CChildFrame() { } BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs if( !CMDIChildWnd::PreCreateWindow(cs) ) return FALSE; return TRUE; } void CChildFrame::ActivateFrame(int nCmdShow) { // Gets first window to open maximized. Originally cribbed from: // Visual C++/MFC Frequently Asked Questions // Scot Wingo // Stingray Software // Version 5.0, updated 5/15/97 if (theApp.luaShowWindow != NULL) CMDIChildWnd::ActivateFrame(theApp.luaShowWindow); else if(GetMDIFrame()->MDIGetActive()) CMDIChildWnd::ActivateFrame(nCmdShow); else CMDIChildWnd::ActivateFrame(SW_SHOWMAXIMIZED); theApp.luaShowWindow=NULL; } ///////////////////////////////////////////////////////////////////////////// // CChildFrame diagnostics #ifdef _DEBUG void CChildFrame::AssertValid() const { CMDIChildWnd::AssertValid(); } void CChildFrame::Dump(CDumpContext& dc) const { CMDIChildWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CChildFrame message handlers BOOL CChildFrame::ResizeClient(int nWidth, int nHeight, BOOL bRedraw) { RECT rcWnd; GetClientRect (&rcWnd); if(nWidth != -1) rcWnd.right = nWidth; if(nHeight != -1) rcWnd.bottom = nHeight; if(!::AdjustWindowRectEx(&rcWnd,GetStyle(),(GetMenu()!=NULL), GetExStyle())) return FALSE; UINT uFlags = SWP_NOZORDER | SWP_NOMOVE; if(!bRedraw) uFlags |= SWP_NOREDRAW; return SetWindowPos(NULL, 0, 0, rcWnd.right - rcWnd.left, rcWnd.bottom - rcWnd.top, uFlags); } void CChildFrame::OnSize(UINT nType, int cx, int cy) { CMDIChildWnd::OnSize(nType, cx, cy); // Idea here is to give the active view a message that says that the window has // been minimized. If the active view is a postprocessor window, the output // window may need to be hidden if the window is minimized but still active. if (nType==SIZE_MINIMIZED) { CView* theView=GetActiveView( ); theView->PostMessage(WM_SIZE,SIZE_MINIMIZED); } }