// belaviewDoc.h : interface of the CbelaviewDoc class // ///////////////////////////////////////////////////////////////////////////// #include "lua.h" #include "luadebug.h" #include "luaconsoledlg.h" extern CFemmApp theApp; // extern void lua_baselibopen (lua_State *L); extern void lua_iolibopen (lua_State *L); extern void lua_strlibopen (lua_State *L); extern void lua_mathlibopen (lua_State *L); extern void lua_dblibopen (lua_State *L); class CbelaviewDoc : public CDocument { protected: // create from serialization only CbelaviewDoc(); DECLARE_DYNCREATE(CbelaviewDoc) // Attributes public: // General problem attributes double Depth; int LengthUnits; double *LengthConv; BOOL ProblemType; BOOL Coords; CString ProblemNote; BOOL FirstDraw; BOOL Smooth; BOOL bMultiplyDefinedLabels; double extRo, extRi, extZo; double A_High, A_Low; double A_lb, A_ub; double d_PlotBounds[4][2]; double PlotBounds[4][2]; // Some default behaviors CString BinDir; int d_LineIntegralPoints; BOOL bHasMask; // lists of nodes, segments, and block labels CArray< belaviewtype::CNode, belaviewtype::CNode&> nodelist; CArray< belaviewtype::CSegment, belaviewtype::CSegment&> linelist; CArray< belaviewtype::CBlockLabel, belaviewtype::CBlockLabel&> blocklist; CArray< belaviewtype::CArcSegment, belaviewtype::CArcSegment&> arclist; // CArrays containing the mesh information CArray< belaviewtype::CMeshNode, belaviewtype::CMeshNode&> meshnode; CArray< belaviewtype::CElement, belaviewtype::CElement&> meshelem; // List of elements connected to each node; int *NumList; int **ConList; // lists of properties CArray< belaviewtype::CMaterialProp, belaviewtype::CMaterialProp& > blockproplist; CArray< belaviewtype::CBoundaryProp, belaviewtype::CBoundaryProp& > lineproplist; CArray< belaviewtype::CPointProp, belaviewtype::CPointProp& > nodeproplist; CArray< belaviewtype::CCircuit, belaviewtype::CCircuit& > circproplist; // list of points in a user-defined contour; CArray< CComplex, CComplex& > contour; // member functions int InTriangle(double x, double y); BOOL InTriangleTest(double x, double y, int i); BOOL GetPointValues(double x, double y, belaviewtype::CPointVals &u); BOOL GetPointValues(double x, double y, int k, belaviewtype::CPointVals &u); void GetLineValues(CXYPlot &p, int PlotType, int npoints); void GetElementD(int k); void OnReload(); int ClosestNode(double x, double y); CComplex Ctr(int i); double ElmArea(int i); double ElmArea(belaviewtype::CElement *elm); void GetPointD(double x, double y, CComplex &D, belaviewtype::CElement &elm); void GetNodalD(CComplex *d, int i); CComplex BlockIntegral(int inttype); void LineIntegral(int inttype, double *z); int ClosestArcSegment(double x, double y); void GetCircle(belaviewtype::CArcSegment &asegm,CComplex &c, double &R); double ShortestDistanceFromArc(CComplex p, belaviewtype::CArcSegment &arc); double ShortestDistanceFromSegment(double p, double q, int segm); double ShortestDistance(double p, double q, int segm); int ClosestSegment(double x, double y); BOOL IsSameMaterial(int e1, int e2); double AECF(int k); double AECF(int k, CComplex p); BOOL ScanPreferences(); void BendContour(double angle, double anglestep); BOOL MakeMask(); CComplex HenrotteVector(int k); void FindBoundaryEdges(); BOOL IsKosher(int k); CComplex E(int k); CComplex D(int k); CComplex e(int k, int i); CComplex d(int k, int i); /* // Tests for whether or not one is inside a user-defined // contour; this was really mostly used pre- v3.0, when // the areas over which block integrals were taken were // defined by a closed, user-generated contour. BOOL ContourClosed(); BOOL SlowInContour(double x, double y); BOOL InContour(double x, double y); BOOL InContour(CElement &elm); BOOL InContour(CComplex p); BOOL OnContour(CElement &elm); void AvgMaxwell(double &fx, double &fy); void AvgMaxwell(double &fx, double &fy, CComplex &f2x, CComplex &f2y); */ // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CbelaviewDoc) public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); virtual BOOL OnOpenDocument(LPCTSTR lpszPathName); virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo); //}}AFX_VIRTUAL // Implementation public: // lua extensions bool luafired; void initalise_lua(); static int lua_dumpheader(lua_State * L); static int lua_getpointvals(lua_State * L); static int lua_exitpost(lua_State * L); static int lua_addcontour(lua_State * L); static int lua_clearcontour(lua_State * L); static int lua_lineintegral(lua_State * L); static int lua_selectblock(lua_State * L); static int lua_groupselectblock(lua_State * L); static int lua_blockintegral(lua_State * L); static int lua_clearblock(lua_State * L); static int lua_zoomout(lua_State * L); static int lua_zoomin(lua_State * L); static int lua_zoomnatural(lua_State * L); static int lua_hidemesh(lua_State * L); static int lua_showmesh(lua_State * L); static int lua_showgrid(lua_State * L); static int lua_hidegrid(lua_State * L); static int lua_showdensity(lua_State * L); static int lua_hidedensity(lua_State * L); static int lua_hidecountour(lua_State * L); static int lua_showcountour(lua_State * L); static int lua_zoom(lua_State * L); static int lua_smoothing(lua_State * L); static int lua_hidepoints(lua_State * L); static int lua_showpoints(lua_State * L); static int lua_gridsnap(lua_State * L); static int lua_setgrid(lua_State * L); static int lua_getprobleminfo(lua_State * L); static int lua_savebitmap(lua_State * L); PBITMAPINFO CreateBitmapInfoStruct(HWND hwnd, HBITMAP hBmp); void CreateBMPFile(HWND hwnd, LPTSTR pszFile, PBITMAPINFO pbi,HBITMAP hBMP, HDC hDC) ; static int lua_getcircuitprops(lua_State *L); static int lua_saveWMF(lua_State *L); static int lua_refreshview(lua_State *L); static int lua_selectline(lua_State *L); static int lua_seteditmode(lua_State *L); static int lua_bendcontour(lua_State *L); static int lua_makeplot(lua_State *L); static int lua_unselectall(lua_State *L); static int lua_selectconductor(lua_State *L); static int lua_shownames(lua_State * L); static int lua_vectorplot(lua_State * L); static int lua_reload(lua_State *L); static int lua_switchfocus(lua_State *L); static int luaResize(lua_State *L); static int luaMinimize(lua_State *L); static int luaMaximize(lua_State *L); static int luaRestore(lua_State *L); static int lua_gettitle(lua_State *L); // commands to access low-level information through Lua static int lua_numnodes(lua_State *L); static int lua_numelements(lua_State *L); static int lua_getnode(lua_State *L); static int lua_getelement(lua_State *L); virtual ~CbelaviewDoc(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CbelaviewDoc) //}}AFX_MSG DECLARE_MESSAGE_MAP() public: }; ///////////////////////////////////////////////////////////////////////////// char* StripKey(char *c);