109 lines
3.6 KiB
Rust
109 lines
3.6 KiB
Rust
//! Modal dialog scaffolding — matches Acord's settings panel.
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//!
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//! [`overlay`] dims the underlying view and centers a panel; [`segmented_row`]
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//! is the labeled multi-button row used for theme/line-indicator toggles.
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use iced_wgpu::Renderer;
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use iced_wgpu::core::{Background, Border, Color, Element, Length, Padding, Shadow, Theme};
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use iced_widget::{button, container, row, text};
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use crate::palette;
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use crate::syntax;
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/// Wraps `panel` content in a centered card over a translucent dim backdrop.
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/// `panel` is rendered as-is — the caller controls its content, padding, and
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/// width. Set `width` to a fixed value (e.g. `Length::Fixed(font_size * 28.0)`)
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/// for a stable layout.
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pub fn overlay<'a, Message>(
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panel: Element<'a, Message, Theme, Renderer>,
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width: Length,
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font_size: f32,
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) -> Element<'a, Message, Theme, Renderer>
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where
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Message: Clone + 'static,
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{
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let p = palette::current();
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let f = font_size;
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let radius = f * 0.30;
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let card = container(panel)
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.padding(Padding { top: f, right: f, bottom: f, left: f })
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.width(width)
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.style(move |_t: &Theme| container::Style {
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background: Some(Background::Color(p.surface0)),
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border: Border {
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color: p.surface1,
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width: 1.0,
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radius: radius.into(),
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},
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text_color: Some(p.text),
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shadow: Shadow::default(),
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snap: false,
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});
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container(card)
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.width(Length::Fill)
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.height(Length::Fill)
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.center_x(Length::Fill)
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.center_y(Length::Fill)
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.style(|_t: &Theme| container::Style {
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background: Some(Background::Color(Color { r: 0.0, g: 0.0, b: 0.0, a: 0.4 })),
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border: Border::default(),
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text_color: None,
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shadow: Shadow::default(),
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snap: false,
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})
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.into()
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}
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/// A "label … [Option1] [Option2] [Option3]" row with the current option
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/// highlighted. `options` is `(display_label, value)`; `current` is the
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/// active value; `on_select(value)` fires when one is clicked.
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pub fn segmented_row<'a, Message>(
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label: &str,
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options: &[(&'a str, &'a str)],
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current: &str,
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font_size: f32,
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on_select: impl Fn(&'a str) -> Message + 'a,
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) -> Element<'a, Message, Theme, Renderer>
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where
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Message: Clone + 'static,
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{
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let p = palette::current();
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let f = font_size;
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let label_size = f * 0.92;
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let radius = f * 0.18;
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let mut buttons: Vec<Element<'a, Message, Theme, Renderer>> = Vec::new();
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for (display, value) in options {
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let active = *value == current;
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let display = display.to_string();
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let v = *value;
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buttons.push(
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button(
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text(display).size(label_size).font(syntax::EDITOR_FONT),
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)
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.padding(Padding { top: f * 0.18, right: f * 0.55, bottom: f * 0.18, left: f * 0.55 })
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.style(move |_t: &Theme, _s| button::Style {
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background: Some(Background::Color(if active { p.surface2 } else { p.surface1 })),
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text_color: if active { p.text } else { p.subtext0 },
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border: Border { color: p.surface2, width: 1.0, radius: radius.into() },
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shadow: Shadow::default(),
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snap: false,
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})
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.on_press(on_select(v))
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.into(),
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);
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}
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let label_w = text(label.to_string())
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.size(label_size)
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.font(syntax::EDITOR_FONT)
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.color(p.text)
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.width(Length::Fill);
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row![label_w, row(buttons).spacing(f * 0.25)]
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.spacing(f)
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.into()
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}
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