Acord/scripts/macos/build.sh

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#!/usr/bin/env bash
set -euo pipefail
ROOT="$(cd "$(dirname "$0")/../.." && pwd)"
source "$ROOT/scripts/_build-dirs.sh"
cd "$ROOT"
case "$(uname -s)" in
Darwin) ;;
*) echo "wrong platform: $(uname -s) — use cargo xtask build" >&2; exit 1;;
esac
BUILD="$ROOT/build"
APP="$BUILD/bin/Acord.app"
CONTENTS="$APP/Contents"
MACOS="$CONTENTS/MacOS"
RESOURCES="$CONTENTS/Resources"
SDK=$(xcrun --show-sdk-path)
RUST_LIB="$CARGO_TARGET_DIR/release"
export MACOSX_DEPLOYMENT_TARGET=14.0
export ZERO_AR_DATE=0
echo "Building Rust workspace (release)..."
cargo build --release -p acord-viewport
if [ ! -f "$RUST_LIB/libacord_viewport.a" ]; then
echo "ERROR: libacord_viewport.a not found at $RUST_LIB" >&2
exit 1
fi
RUST_FLAGS=(-import-objc-header "$ROOT/viewport/include/acord.h" -L "$RUST_LIB" -lacord_viewport)
# App icon from SVG via rsvg-convert.
SVG="$ROOT/assets/Acord.svg"
if [ -f "$SVG" ]; then
echo "Generating app icon..."
ICONSET="$BUILD/AppIcon.iconset"
mkdir -p "$ICONSET"
for size in 16 32 64 128 256 512 1024; do
rsvg-convert --width="$size" --height="$size" "$SVG" -o "$ICONSET/icon_${size}.png"
done
cp "$ICONSET/icon_16.png" "$ICONSET/icon_16x16.png"
cp "$ICONSET/icon_32.png" "$ICONSET/icon_16x16@2x.png"
cp "$ICONSET/icon_32.png" "$ICONSET/icon_32x32.png"
cp "$ICONSET/icon_64.png" "$ICONSET/icon_32x32@2x.png"
cp "$ICONSET/icon_128.png" "$ICONSET/icon_128x128.png"
cp "$ICONSET/icon_256.png" "$ICONSET/icon_128x128@2x.png"
cp "$ICONSET/icon_256.png" "$ICONSET/icon_256x256.png"
cp "$ICONSET/icon_512.png" "$ICONSET/icon_256x256@2x.png"
cp "$ICONSET/icon_512.png" "$ICONSET/icon_512x512.png"
cp "$ICONSET/icon_1024.png" "$ICONSET/icon_512x512@2x.png"
rm -f "$ICONSET"/icon_16.png "$ICONSET"/icon_32.png "$ICONSET"/icon_64.png \
"$ICONSET"/icon_128.png "$ICONSET"/icon_256.png "$ICONSET"/icon_512.png \
"$ICONSET"/icon_1024.png
iconutil -c icns "$ICONSET" -o "$BUILD/AppIcon.icns"
rm -rf "$ICONSET"
fi
mkdir -p "$MACOS" "$RESOURCES"
cp "$ROOT/macos/Info.plist" "$CONTENTS/Info.plist"
[ -f "$BUILD/AppIcon.icns" ] && cp "$BUILD/AppIcon.icns" "$RESOURCES/AppIcon.icns"
echo "Compiling Swift (release)..."
swiftc \
-target arm64-apple-macosx14.0 \
-sdk "$SDK" \
"${RUST_FLAGS[@]}" \
-framework Cocoa \
-framework SwiftUI \
-framework Metal \
-framework MetalKit \
-framework QuartzCore \
-framework CoreGraphics \
-framework CoreFoundation \
-O \
-o "$MACOS/Acord" \
"$ROOT"/macos/src/*.swift
codesign --force --sign - "$APP"
echo "Built: $APP"
open "$APP"