Acord/scripts/macos/debug.sh

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#!/usr/bin/env bash
set -euo pipefail
# unoptimised build with -g, launched in the foreground.
ROOT="$(cd "$(dirname "$0")/../.." && pwd)"
source "$ROOT/scripts/_build-dirs.sh"
cd "$ROOT"
case "$(uname -s)" in
Darwin) ;;
*) echo "wrong platform: $(uname -s) — use cargo xtask debug" >&2; exit 1;;
esac
BUILD="$ROOT/build"
APP="$BUILD/bin/Acord.app"
CONTENTS="$APP/Contents"
MACOS="$CONTENTS/MacOS"
RESOURCES="$CONTENTS/Resources"
SDK=$(xcrun --show-sdk-path)
RUST_LIB="$CARGO_TARGET_DIR/debug"
export MACOSX_DEPLOYMENT_TARGET=14.0
export ZERO_AR_DATE=0
export RUST_BACKTRACE=1
echo "Building Rust workspace (debug)..."
cargo build -p acord-viewport
if [ ! -f "$RUST_LIB/libacord_viewport.a" ]; then
echo "ERROR: libacord_viewport.a not found at $RUST_LIB" >&2
exit 1
fi
RUST_FLAGS=(-import-objc-header "$ROOT/viewport/include/acord.h" -L "$RUST_LIB" -lacord_viewport)
mkdir -p "$MACOS" "$RESOURCES"
cp "$ROOT/macos/Info.plist" "$CONTENTS/Info.plist"
[ -f "$BUILD/AppIcon.icns" ] && cp "$BUILD/AppIcon.icns" "$RESOURCES/AppIcon.icns"
echo "Compiling Swift (debug)..."
swiftc \
-target arm64-apple-macosx14.0 \
-sdk "$SDK" \
"${RUST_FLAGS[@]}" \
-framework Cocoa \
-framework SwiftUI \
-framework Metal \
-framework MetalKit \
-framework QuartzCore \
-framework CoreGraphics \
-framework CoreFoundation \
-Onone -g \
-o "$MACOS/Acord" \
"$ROOT"/macos/src/*.swift
codesign --force --sign - "$APP"
pkill -f "Acord.app/Contents/MacOS/Acord" 2>/dev/null || true
sleep 0.3
echo
echo "Launching $MACOS/Acord — Rust panics will print below."
echo "(Ctrl+C to exit, or quit Acord normally.)"
echo "----------------------------------------------------------"
exec "$MACOS/Acord"