#!/usr/bin/env bash set -euo pipefail ROOT="$(cd "$(dirname "$0")/../.." && pwd)" cd "$ROOT" case "$(uname -s)" in Darwin) ;; *) echo "wrong platform: $(uname -s) — use cargo xtask build" >&2; exit 1;; esac BUILD="$ROOT/build" APP="$BUILD/bin/Acord.app" CONTENTS="$APP/Contents" MACOS="$CONTENTS/MacOS" RESOURCES="$CONTENTS/Resources" SDK=$(xcrun --show-sdk-path) RUST_LIB="$ROOT/target/release" export MACOSX_DEPLOYMENT_TARGET=14.0 export ZERO_AR_DATE=0 echo "Building Rust workspace (release)..." cargo build --release -p acord-viewport if [ ! -f "$RUST_LIB/libacord_viewport.a" ]; then echo "ERROR: libacord_viewport.a not found at $RUST_LIB" >&2 exit 1 fi RUST_FLAGS=(-import-objc-header "$ROOT/viewport/include/acord.h" -L "$RUST_LIB" -lacord_viewport) # App icon from SVG via rsvg-convert. SVG="$ROOT/assets/Acord.svg" if [ -f "$SVG" ]; then echo "Generating app icon..." ICONSET="$BUILD/AppIcon.iconset" mkdir -p "$ICONSET" for size in 16 32 64 128 256 512 1024; do rsvg-convert --width="$size" --height="$size" "$SVG" -o "$ICONSET/icon_${size}.png" done cp "$ICONSET/icon_16.png" "$ICONSET/icon_16x16.png" cp "$ICONSET/icon_32.png" "$ICONSET/icon_16x16@2x.png" cp "$ICONSET/icon_32.png" "$ICONSET/icon_32x32.png" cp "$ICONSET/icon_64.png" "$ICONSET/icon_32x32@2x.png" cp "$ICONSET/icon_128.png" "$ICONSET/icon_128x128.png" cp "$ICONSET/icon_256.png" "$ICONSET/icon_128x128@2x.png" cp "$ICONSET/icon_256.png" "$ICONSET/icon_256x256.png" cp "$ICONSET/icon_512.png" "$ICONSET/icon_256x256@2x.png" cp "$ICONSET/icon_512.png" "$ICONSET/icon_512x512.png" cp "$ICONSET/icon_1024.png" "$ICONSET/icon_512x512@2x.png" rm -f "$ICONSET"/icon_16.png "$ICONSET"/icon_32.png "$ICONSET"/icon_64.png \ "$ICONSET"/icon_128.png "$ICONSET"/icon_256.png "$ICONSET"/icon_512.png \ "$ICONSET"/icon_1024.png iconutil -c icns "$ICONSET" -o "$BUILD/AppIcon.icns" rm -rf "$ICONSET" fi mkdir -p "$MACOS" "$RESOURCES" cp "$ROOT/Info.plist" "$CONTENTS/Info.plist" [ -f "$BUILD/AppIcon.icns" ] && cp "$BUILD/AppIcon.icns" "$RESOURCES/AppIcon.icns" echo "Compiling Swift (release)..." swiftc \ -target arm64-apple-macosx14.0 \ -sdk "$SDK" \ "${RUST_FLAGS[@]}" \ -framework Cocoa \ -framework SwiftUI \ -framework Metal \ -framework MetalKit \ -framework QuartzCore \ -framework CoreGraphics \ -framework CoreFoundation \ -O \ -o "$MACOS/Acord" \ "$ROOT"/src/*.swift codesign --force --sign - "$APP" echo "Built: $APP" open "$APP"