#!/usr/bin/env bash set -euo pipefail ROOT="$(cd "$(dirname "$0")/../.." && pwd)" source "$ROOT/scripts/_build-dirs.sh" cd "$ROOT" if ! command -v xcodegen >/dev/null 2>&1; then echo "xcodegen not found. install with:" >&2 echo " brew install xcodegen" >&2 exit 1 fi # force apple clang over esp-clang on PATH. export CC=/usr/bin/clang export CXX=/usr/bin/clang++ export IPHONEOS_DEPLOYMENT_TARGET=17.0 # build staticlibs for both iOS targets (device + sim). echo "Building Rust staticlibs for both iOS targets (release)..." cargo build --release --target aarch64-apple-ios -p acord-viewport cargo build --release --target aarch64-apple-ios-sim -p acord-viewport # regenerate the asset catalog from the latest svg. bash "$ROOT/scripts/ios/generate-icons.sh" cd "$ROOT/ios" echo "Generating Acord.xcodeproj..." xcodegen generate echo echo "Generated: $ROOT/ios/Acord.xcodeproj" echo "Open with: open $ROOT/ios/Acord.xcodeproj" echo echo "Build/run from xcode: pick a destination (your iPad or a sim) and hit ⌘R." echo "If you change Rust code, re-run this command to rebuild the staticlibs."